Arioc Castle
Arioc Castle is the stronghold of humanity on Eturac Veil. Located on the southwestern part of the island, the city, like the entire kingdom, has prospered through trade with the elves and nereans as well as with countries abroad. Arioc’s military might has no rival on Eturac Veil, and its militaristic focus is readily apparent throughout the city, be it in the residential district, the marketplace or the castle’s keep. The military serves not just as soldiers, but police and occasionally judge and jury, making Arioc Castle one of the safest places in all of Eturac Veil.  

Candileece, The Last Outpost
Candileece is an outpost located just south of what used to be Szzlari territory. The fortress was constructed for one purpose: to cut off the Dream Caller from the rest of the island. Candileece is literally a doorstop, completely blocking the only valley that leads away from the Dream Caller’s tower. Although some believed that nothing could stop the Dream Caller from advancing, if he wished to, Candileece was the island’s best hope at trying. On its north side are two walls, the outer is 30 feet high and the inner 50 feet. The main gates for each wall have a portcullis of solid stone, two feet thick. At the bottom of the 10 foot gap between the two walls is a moat of oil, to be lit should the Dream Caller ever come near. A crow’s nest style tower stands behind eastern side of the inner wall, reaching 75 feet in into the sky. The southern wall is but 10 feet high, making the outpost nearly indefensible should Dream Caller ever capture it. Candileece’s garrison consists of all three of the island’s civilized races under the capable command of Sir Illian the paladin.

Neremore, City of Night
Neremore is the home of the reclusive nereans. Located high in the mountains on the southwestern region of Eturac Veil, Neremore is in a state perpetual winter. Snowfall occurs year-round, making Neremore’s weather no less abrasive than its inhabitants. As a people, nereans are accomplished artisans, and their city is a bright reflection of their craft. One can not visit any residence in Neremore without finding an assortment of beautifully sculpted statues and intricately detailed stain glass windows. The atmosphere has brought many a tourist to the city of night, as one can spend days marveling at the exteriors of even the simplest of nerean homes.

The Holy City of Lariadon
The Holy City of Lariadon is the home to the followers of Larissa, goddess of light, and the resting place of Kendal, the first paladin. It is here that the world-famous Kendal Academy trains young hopefuls the ways of the Paladin. Eturac Veil’s largest port city, Lariadon's docks cater to many a merchant, pilgrim and weary traveler. Lariadon is also the seat of power for the High Priestess of Larissa. Hand picked by the goddess herself, the high priestess is anything but a figurehead. Her authority is near-absolute, capable of rallying both Serpherin and Arioc to war, despite either country’s opinion on the matter. Seldom used, the high priestess’ power has never been abused. It is not known whether or not this is a testament to Larissa’s judgment or simply a product of the fear her wrath can instill.

The Elven City of Sepherin
Nestled in a large clearing in the center of a vast forest is the elven capital of Sepherin. Unlike most elven structures, Sepherin is made not just of wood, but stone. Referred to by some as the “Stone Garden” the city is built around the largest tree in the world. Sepherin’s stone hallways are held up by the unnaturally thick branches of the tree, making the whole city appear to be some sort of mad attempt to merge the architecture of elves and dwarfs together. Not even the eldest elf on the island can explain Sepherin’s peculiar design, but even the most unobservant can tell that magic played no small part. The stone walls are enchanted, capable of healing substantial damage, growing new stone to replace the old. Some elves say that the walls are every bit alive as the tree they surround.


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